Android’s OpenGL font renderer explained

Android’s Font Renderer

4 Responses to “Android’s OpenGL font renderer explained”

  1. dillon says:

    hi, Romain Guy

    I am a learner swing from China, see your blog I liked it, some blog can not download the demo source code, can you send me these demo Why, thank you.

    The following two addresses demo:

  2. dillon says:


  3. Kirill says:

    Hi Romain,
    What’s about the time for generating one glyph using FreeType?
    I tried to include FreeType to my app with JNI and calling
    FreeType.loadChar(face, c, FreeType.FT_LOAD_RENDER) take about 3-20 ms for one character… Even without caching to texture. It seems this is very long..

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